Hanson Consulting Group is a WBENC- Certified Women’s Business Enterprise (we’re pretty darned proud of that). We connect professionals with leading technology, gaming and entertainment businesses in the greater Seattle area. Our mission is to deliver the value and results necessary to help our clients succeed.


At Hanson Consulting Group, engaging and retaining great people isn’t just a commitment it’s an obsession. We create a work environment where talented people can learn, grow and thrive—with a one-of-a-kind dedication to both one another and to the clients they support. We invite you to get to know us better. https://hansonconsultgroup.com/



Software Engineer - SDK (Costa Rica)

Fully remote • Engineering • Full-Time

Salary Range:  $30000 - $40000 year

Hanson Consulting Group is seeking an SDK Engineer to join our client’s team in the gaming industry! The individual in this role will provide support to game services, tools and client libraries for middleware services such as Xbox Live and Playfab, providing game developers with the tools and opportunities to integrate these services into their games across multiple platforms including mobile devices, PC, and game consoles. In this role the SDK Engineer will perform development and maintenance tasks ensuring code compatibility across platforms and ensuring smooth game dev experiences.

 

The individual in this role must be located in Costa Rica and willing to work Pacific Time hours to align with our client and team.

 

 

Responsibilities Include: 

  • Building, overseeing and maintaining ADO build and release pipelines.
  • Collaborate with testing to reproduce and fix issues discovered in test. 
  • Help manage and support Xbox Live Tools performance through troubleshooting and debugging issues in addition to managing releases. 
  • Maintain ongoing routine ‘keep the lights on’ items such as addressing customer escalations, and fixing bugs as needed.
  • Participate in the creation of documentation updates for game developers. 
  • Help support SDK releases, ensuring releases are published live on-time and without issue.
  • Identify areas within software applications where automated tests can be implemented to ensure all critical aspects of software are being tested to improve overall quality assurance. 
  • Updating and publicly sharing example apps for the combined SDKs and engine integrations, including Unity apps.
  • Build test automation support for Steam SDK on Valve hardware. 

 

 

Desired Skills & Experience: 

  • Secondary education degree (Bachiller Universitario or Licenciado degree)
  • 3+ years of experience with C# and C++ coding and debugging experience
  • 2+ years of mobile platform experience such as iOS and Android
  • 1+ years of experience with YAML (Yet Another Markup Language) and Azure DevOps automations
  • Multithread programming experience in debugging multithread C++ applications 
  • Previous experience with middleware such as Unreal and Unity
  • Strong external dependency integration skills, demonstrating the ability to effectively manage and integrate third-party libraries, APIs, or external services into SDKs. 
  • Ability to create and manage automated workflows and pipelines using YAML (YAML Ain’t Markup Language or Yet Another Markup Language) in Azure DevOps, specifically for building, testing, and deploying SDKs. 
  • Experience with partners such as Sony, Nintendo Switch and Valve or other gaming console work is a plus.
  • Previous gaming industry experience is also a plus.

 

 

Benefits: 

  • Payment of the Aguinaldo 
  • Inclusion in Social Security and Work-related accidents policy
  • 14 days of annual vacation
  • 5 days of sick leave 
  • 12 paid holidays
 
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